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Design Deconstruction

Design is perhaps the software paradigm most wedded to the mouse and the GUI. But there’s no reason it can’t be text-driven. To me, the hard part about being creative is that you’re always trying to look for a new path.

To me, the hard part about being creative is that you’re always trying to look for a new path. Sure, you’ve done things a certain way for a long time, and it’s worked for you.

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